Unity Editor version: 6000.2.13f1 (abdb44fca7f7) Branch: 6000.2/staging Build type: Release Batch mode: YES macOS version: Version 26.1 (Build 25B78) Darwin version: 25.1.0 Architecture: arm64 Running under Rosetta: NO Available memory: 16384 MB Date: 2026-02-21T08:15:10Z [Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to: "LicenseClient-pillow" at "2026-02-21T08:15:10.700691Z" Launching external process: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/Server/UnityPackageManager COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/MacOS/Unity -quit -batchmode -projectPath /Users/pillow/.openclaw/workspace/Project-Ascension -executeMethod StandaloneBuild.BuildWindows -logFile /Users/pillow/.openclaw/workspace/Project-Ascension/artifacts/build-windows.log Successfully changed project path to: /Users/pillow/.openclaw/workspace/Project-Ascension /Users/pillow/.openclaw/workspace/Project-Ascension Cancelling DisplayDialog: Recovering Scene Backups Scene backups from a previous Editor session have been detected. Your scene might have been backed up when an Editor instance did not close correctly. Do you want to copy and preserve these backups in Assets/_Recovery/? This should not be called in batch mode. [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [8604213376] Target information: Player connection [8604213376] * "[IP] 192.168.71.217 [Port] 55504 [Flags] 2 [Guid] 30172867 [EditorId] 30172867 [Version] 1048832 [Id] OSXEditor(0,pillow-Mac-mini.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8604213376] * "[IP] 198.10.0.1 [Port] 55504 [Flags] 2 [Guid] 30172867 [EditorId] 30172867 [Version] 1048832 [Id] OSXEditor(0,pillow-Mac-mini.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8604213376] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8604213376] Host joined alternative multi-casting on [225.0.0.222:34997]... Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad [Package Manager] Connected to IPC stream "Upm-21667" after 0.1 seconds. Library Redirect Path: Library/ [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 Session Id: eec6ec3af135495f832f485f4ca108c8 Correlation Id: e0cd38033eb0f9e45281752a1d2fa4bc External correlation Id: 3820659969690985905 Machine Id: ShVP50iELD2M93uAtjkBilM2acg= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-pillow" (connect: 0.00s, validation: 0.00s, handshake: 0.21s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-pillow-notifications" at "2026-02-21T08:15:10.910315Z" [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: ewogICJzdWJzR3JvdXAiIDogInVuaXR5IGVkaXRvciIsCiAgIm5hbWVzcGFjZSIgOiAidW5pdHlfZWRpdG9yIiwKICAidHlwZSIgOiAiRURJVE9SIiwKICAidGFnIiA6ICJVbml0eVBlcnNvbmFsXXXX Product: Unity Personal Version Type: Assigned Expiration: Unlimited [Licensing::Client] Successfully updated license, isAsync: True, time: 0.00 [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Licensing Background thread has ended after 0.21s [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 0.31 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.2.13f1 (abdb44fca7f7) [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /Users/pillow/.openclaw/workspace/Project-Ascension/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded preferred device: Apple M4 (high power) Metal devices available: 1 0: Apple M4 (high power) Using device Apple M4 (high power) Initializing Metal device caps: Apple M4 Mac GPU Family: 2 Apple GPU Family: 9 MSL Version: 3.0 Has Float MSAA: 1 Has Float Filtering: 1 ReadWrite Texture Tier: 2 Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56667 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.2.13f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Registered in 0.001157 seconds. - Loaded All Assemblies, in 0.200 seconds Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.146 seconds Domain Reload Profiling: 345ms BeginReloadAssembly (85ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (0ms) RebuildCommonClasses (16ms) RebuildNativeTypeToScriptingClass (6ms) initialDomainReloadingComplete (19ms) LoadAllAssembliesAndSetupDomain (73ms) LoadAssemblies (85ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (71ms) TypeCache.Refresh (71ms) TypeCache.ScanAssembly (65ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (146ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (129ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (21ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (31ms) ProcessInitializeOnLoadAttributes (52ms) ProcessInitializeOnLoadMethodAttributes (23ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start Package Manager log level set to [2] [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 60 packages: Packages from [https://packages.unity.com]: com.unity.ai.navigation@2.0.9 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.ai.navigation@5218e4bf7edc) com.unity.collab-proxy@2.10.2 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.collab-proxy@3351acaba9c9) com.unity.ide.rider@3.0.38 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.ide.rider@1f60b3138684) com.unity.ide.visualstudio@2.0.25 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.ide.visualstudio@74aa435fc4bb) com.unity.inputsystem@1.14.2 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.inputsystem@be6c4fd0abf5) com.unity.nuget.newtonsoft-json@3.2.1 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.nuget.newtonsoft-json@74deb55db2a0) com.unity.recorder@5.1.3 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.recorder@a206dd5dd161) com.unity.timeline@1.8.9 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.timeline@6b9e48457ddb) com.unity.visualscripting@1.9.8 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.visualscripting@b4d700247d4b) com.unity.collections@2.6.2 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.collections@aea9d3bd5e19) com.unity.bindings.openimageio@1.0.0 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.bindings.openimageio@3229d2aa5c76) com.unity.searcher@4.9.3 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.searcher@1e17ce91558d) com.unity.burst@1.8.25 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.burst@1df634d836b8) com.unity.mathematics@1.3.2 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.mathematics@8017b507cc74) com.unity.nuget.mono-cecil@1.11.5 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb) com.unity.test-framework.performance@3.2.0 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.test-framework.performance@0840f58e4562) Built-in packages: com.unity.multiplayer.center@1.0.0 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.multiplayer.center@f3fb577b3546) com.unity.render-pipelines.universal@17.2.0 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.render-pipelines.universal@e6a37f17fabd) com.unity.test-framework@1.6.0 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.test-framework@d97b7cd61ded) com.unity.ugui@2.0.0 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.ugui@a73b706e285a) com.unity.modules.accessibility@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.accessibility) com.unity.modules.ai@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.ai) com.unity.modules.androidjni@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.animation) com.unity.modules.assetbundle@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.assetbundle) com.unity.modules.audio@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.audio) com.unity.modules.cloth@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.cloth) com.unity.modules.director@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.director) com.unity.modules.imageconversion@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.imageconversion) com.unity.modules.imgui@1.0.0 (location: 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/Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.uielements) com.unity.modules.umbra@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.umbra) com.unity.modules.unityanalytics@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unityanalytics) com.unity.modules.unitywebrequest@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequest) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestassetbundle) com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestaudio) com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequesttexture) com.unity.modules.unitywebrequestwww@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestwww) com.unity.modules.vehicles@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.vehicles) com.unity.modules.video@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.video) com.unity.modules.vr@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.vr) com.unity.modules.wind@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.wind) com.unity.modules.xr@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.xr) com.unity.modules.subsystems@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.subsystems) com.unity.modules.hierarchycore@1.0.0 (location: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.hierarchycore) com.unity.ext.nunit@2.0.5 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.ext.nunit@031a54704bff) com.unity.render-pipelines.core@17.2.0 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.render-pipelines.core@24c85c372d98) com.unity.shadergraph@17.2.0 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.shadergraph@fb6c7a62c815) com.unity.render-pipelines.universal-config@17.0.3 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.render-pipelines.universal-config@8dc1aab4af1d) com.unity.rendering.light-transport@1.0.1 (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Library/PackageCache/com.unity.rendering.light-transport@2c9279f90d7c) Embedded packages: com.singularitygroup.hotreload@file:/Users/pillow/.openclaw/workspace/Project-Ascension/Packages/com.singularitygroup.hotreload (location: /Users/pillow/.openclaw/workspace/Project-Ascension/Packages/com.singularitygroup.hotreload) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.01 seconds A meta data file (.meta) exists but its folder 'Assets/Scripts/Cards/Definitions' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/Scripts/Cards/Effects' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/Scripts/Core/Traits' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files info: Microsoft.Hosting.Lifetime[14] Now listening on: http://unix:/tmp/ilpp.sock-536a9c54e1d3269f1eb74b0991a3c04e info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: /Users/pillow/.openclaw/workspace/Project-Ascension/ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 17.3236ms Starting: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/pillow/.openclaw/workspace/Project-Ascension DisplayProgressbar: Compiling Scripts Starting: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Tools/netcorerun/netcorerun "/Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aE.dag.json" "Library/Bee/2000b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents" WorkingDir: /Users/pillow/.openclaw/workspace/Project-Ascension ExitCode: 4 Duration: 0s82ms Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2000b0aE-inputdata.json *** Tundra requires additional run (0.07 seconds), 0 items updated, 467 evaluated ExitCode: 0 Duration: 0s596ms Starting: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2000b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: /Users/pillow/.openclaw/workspace/Project-Ascension info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library/PackageCache/com.unity.burst@1df634d836b8/Unity.Burst.CodeGen/Unity.Burst.Cecil.dll info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Mono.Cecil, Version=0.11.5.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 14.2457ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 110 defines and 336 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null with Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.dll info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null with /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null with /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library/PackageCache/com.unity.burst@1df634d836b8/Unity.Burst.CodeGen/Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 162.4224ms ExitCode: 0 Duration: 1s456ms Finished compiling graph: 908 nodes, 17437 flattened edges (14271 ToBuild, 158 ToUse), maximum node priority 1014 [459/905 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.rsp [684/905 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [901/905 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [902/905 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 110 defines and 336 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [903/905 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll [904/905 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb *** Tundra build success (1.45 seconds), 6 items updated, 905 evaluated AssetDatabase: script compilation time: 2.413766s Total cache size 161232771 Total cache size after purge 161232771, took 00:00:00.0516101 Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 0.393 seconds Refreshing native plugins compatible for Editor in 3.66 ms, found 5 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.533 seconds Domain Reload Profiling: 1925ms BeginReloadAssembly (60ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (13ms) RebuildCommonClasses (16ms) RebuildNativeTypeToScriptingClass (6ms) initialDomainReloadingComplete (21ms) LoadAllAssembliesAndSetupDomain (289ms) LoadAssemblies (196ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (119ms) TypeCache.Refresh (92ms) TypeCache.ScanAssembly (84ms) BuildScriptInfoCaches (20ms) ResolveRequiredComponents (5ms) FinalizeReload (1533ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1378ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (10ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (70ms) ProcessInitializeOnLoadAttributes (1251ms) ProcessInitializeOnLoadMethodAttributes (45ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (3ms) Start importing Assets/Scenes/SampleScene.unity using Guid(99c9720ab356a0642a771bea13969a05) (DefaultImporter) -> (artifact id: 'bcb117e8a8d15f7d0d51f78a450d1b37') in 0.004612125 seconds Refreshing native plugins compatible for Editor in 0.73 ms, found 5 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=5c44d84de0268417ea61492c6a1a8742): Total: 5.584 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2283 ms Asset DB Callback time: managed=424 ms, native=9 ms Scripting: domain reloads=1, domain reload time=392 ms, compile time=2449 ms, other=22 ms Project Asset Count: scripts=1398, non-scripts=2333 Asset File Changes: new=1, changed=2, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 0.001ms InvokePackagesCallback: 7.916ms ApplyChangesToAssetFolders: 0.238ms Scan: 461.183ms OnSourceAssetsModified: 0.306ms CategorizeAssetsWithTransientArtifact: 51.984ms ProcessAssetsWithTransientArtifactChanges: 32.637ms CategorizeAssets: 119.282ms ImportOutOfDateAssets: 1547.122ms (-908.595ms without children) ImportManagerImport: 5.234ms (0.452ms without children) ImportInProcess: 4.783ms CompileScripts: 2449.059ms ReloadNativeAssets: 0.034ms UnloadImportedAssets: 0.545ms ReloadImportedAssets: 0.000ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.592ms InitializingProgressBar: 0.003ms OnDemandSchedulerStart: 0.250ms PostProcessAllAssets: 424.083ms Hotreload: 2.544ms GatherAllCurrentPrimaryArtifactRevisions: 0.000ms UnloadStreamsBegin: 0.449ms PersistCurrentRevisions: 0.105ms UnloadStreamsEnd: 0.001ms GenerateScriptTypeHashes: 90.784ms Untracked: 2935.770ms Application.AssetDatabase Initial Refresh End Launching external process: /Applications/Unity/Hub/Editor/6000.2.13f1/Unity.app/Contents/Tools/UnityShaderCompiler Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds Scanning for USB devices : 0.148ms Initializing Unity extensions: [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Project Ascension 2026-02-21 16:15:17.564 Unity[21667:27956067] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-02-21 16:15:17.565 Unity[21667:27956067] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-02-21 16:15:17.566 Unity[21667:27956067] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used Unloading 25 Unused Serialized files (Serialized files now loaded: 0) Unloading 6583 unused Assets / (6.6 MB). Loaded Objects now: 7357. Memory consumption went from 217.8 MB to 211.2 MB. Total: 5.387833 ms (FindLiveObjects: 0.300292 ms CreateObjectMapping: 0.177000 ms MarkObjects: 3.382625 ms DeleteObjects: 1.527708 ms) 2026-02-21 16:15:17.599 Unity[21667:27956067] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-02-21 16:15:17.600 Unity[21667:27956067] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-02-21 16:15:17.601 Unity[21667:27956067] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used [StandaloneBuild] Building Windows... UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:35) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) StandaloneBuild:BuildAndCheck (UnityEditor.BuildPlayerOptions,string) (at Assets/Editor/StandaloneBuild.cs:64) StandaloneBuild:BuildWindows () (at Assets/Editor/StandaloneBuild.cs:42) (Filename: Assets/Editor/StandaloneBuild.cs Line: 64) 2 URP assets included in build - Mobile_RPAsset - Assets/Settings/Mobile_RPAsset.asset - Mobile_Renderer - Assets/Settings/Mobile_Renderer.asset - UnityEngine.Rendering.Universal.UniversalRendererData - PC_RPAsset - Assets/Settings/PC_RPAsset.asset - PC_Renderer - Assets/Settings/PC_Renderer.asset - UnityEngine.Rendering.Universal.UniversalRendererData UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:35) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEditor.Rendering.Universal.URPPreprocessBuild:LogIncludedAssets (System.Collections.Generic.List`1) (at ./Library/PackageCache/com.unity.render-pipelines.universal@e6a37f17fabd/Editor/BuildProcessors/URPPreprocessBuild.cs:52) UnityEditor.Rendering.Universal.URPPreprocessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at ./Library/PackageCache/com.unity.render-pipelines.universal@e6a37f17fabd/Editor/BuildProcessors/URPPreprocessBuild.cs:30) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass17_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:510) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:476) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:508) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline.bindings.cs:534) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline.bindings.cs:418) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline.bindings.cs:364) StandaloneBuild:BuildAndCheck (UnityEditor.BuildPlayerOptions,string) (at Assets/Editor/StandaloneBuild.cs:65) StandaloneBuild:BuildWindows () (at Assets/Editor/StandaloneBuild.cs:42) (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal@e6a37f17fabd/Editor/BuildProcessors/URPPreprocessBuild.cs Line: 52) Asset Pipeline Refresh (id=ffdc5b7bbe8b64735ab20712ea6e8ebf): Total: 0.023 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) (LibraryAssetImporter) -> (artifact id: 'ecde36f42048e9ac15d4cad2b36082dc') in 0.000794834 seconds Start importing ProjectSettings/GraphicsSettings.asset using Guid(00000000000000006100000000000000) (LibraryAssetImporter) -> (artifact id: '792b35a41de0f97ebeb9934b84269898') in 0.000324708 seconds Start importing Assets/Settings/UniversalRenderPipelineGlobalSettings.asset using Guid(18dc0cd2c080841dea60987a38ce93fa) (NativeFormatImporter) -> (artifact id: '26323a12c91ffa39d92a9539190e10fa') in 0.000717459 seconds Start importing Assets/Settings/PC_RPAsset.asset using Guid(4b83569d67af61e458304325a23e5dfd) (NativeFormatImporter) -> (artifact id: 'a38217459da63dbdb1f5b0caf3b6ade2') in 0.000451208 seconds Start importing Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset using Guid(2e498d1c8094910479dc3e1b768306a4) (NativeFormatImporter) -> (artifact id: 'a94a4c034600aa8bc24910f0b0d76159') in 0.000488792 seconds Start importing Assets/Settings/Mobile_RPAsset.asset using Guid(5e6cbd92db86f4b18aec3ed561671858) (NativeFormatImporter) -> (artifact id: 'f87d11f383b041e7cb11b51bb1e0b8e6') in 0.000310791 seconds Refreshing native plugins compatible for Editor in 0.67 ms, found 5 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=2bb161a959f7742e49c339af368067a2): Total: 0.111 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Error building player because build target was unsupported Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 200 unused Assets / (11.2 KB). Loaded Objects now: 7403. Memory consumption went from 239.2 MB to 239.2 MB. Total: 4.707291 ms (FindLiveObjects: 0.148084 ms CreateObjectMapping: 0.056291 ms MarkObjects: 4.440417 ms DeleteObjects: 0.062333 ms) Build Finished, Result: Failure. ##utp:{"type":"PlayerBuildInfo","version":2,"phase":"Immediate","time":1771661717952,"processId":21667,"steps":[{"description":"Preprocess Player","duration":182}],"duration":182} Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.195 ms Integration: 119.072 ms Integration of assets: 0.001 ms Thread Wait Time: 0.006 ms Total Operation Time: 119.274 ms Unloading 0 unused Assets / (38.8 MB). Loaded Objects now: 7403. Memory consumption went from 239.0 MB to 200.2 MB. Total: 7.004750 ms (FindLiveObjects: 0.470917 ms CreateObjectMapping: 0.198667 ms MarkObjects: 6.037041 ms DeleteObjects: 0.297792 ms) Exception: Windows build failed: Unknown at StandaloneBuild.BuildAndCheck (UnityEditor.BuildPlayerOptions options, System.String name) [0x0006d] in /Users/pillow/.openclaw/workspace/Project-Ascension/Assets/Editor/StandaloneBuild.cs:72 at StandaloneBuild.BuildWindows () [0x00054] in /Users/pillow/.openclaw/workspace/Project-Ascension/Assets/Editor/StandaloneBuild.cs:42 (Filename: Assets/Editor/StandaloneBuild.cs Line: 72) executeMethod method StandaloneBuild.BuildWindows threw exception. [Package Manager] Server process was shutdown info: Microsoft.Hosting.Lifetime[0] Application is shutting down... info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] ALC ILPP context 1 is unloading